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Draken AI model for FSX

On request from many users I have put together a stripped-down AI (non-flyable) version of Draken for FSX. It contains five LODs with about 30k polys in the highest LOD (compared to 75k in the full model) and – of course – no interior model. You can find it on the Download page (registered users only).

The AI version links to the sound folder in Draken 4.1, so you need to install the full model first if you want the original sounds.

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Draken 4.1.2

For those of you who haven’t already noticed, Draken has now been updated to version 4.1.2. This final update to 4.1 only comprises a bugfix to the PN-59 navigation system. If you have installed version 4.1.1 and don’t feel like downloading and installing the whole 17 MB kaboodle again, there is also a patch which will update 4.1.1 to 4.1.2.

This is most likely the last installment in the 4.1 series. I actually have no idea if this project has a future. There may be a 5.0 version some day. We’ll see.

My heartfelt thanks to all of you for close to fifteen years of never failing moral support, understanding, and love.

Cheers /Tom

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Draken 4.1.1 update

This is a maintenance release which fixes all the (known) problems with the autopilot and navigation system. It is a complete installation, not a patch.

It also introduces a change to the course indicator, which no longer points to navaids or waypoints. That functionality was really a remnant of the very earliest version of the panel, and not realistic at all. The heading/course indicator is now just a basic HSI without VOR indication.

Please note that this is not a separate version, the installer will overwrite the 4.1 files in the same folder and will show as 4.1 in the FSX aircraft selection dialog.

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Status report

The promised maintenance release (4.1.1) is slightly delayed due to the fact that I have a new job, which is great, but which also means less time for Draken. I have precious little time to spend on this as it is, as you well know. The update will be released before Christmas though, that’s a promise I will keep. It contains a few minor fixes and a major one, the PN-59 update. So the 4.x series will be concluded before the end of the year, and then… we will see.

Stay tuned /Tom

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Autopilot problems

The autopilot is still not working properly – the bank/turn control especially – but a solution is in the works. There will be a maintenance release (4.1.1) at the end of this week which will take care of this as well as some other minor problems.

If you have other issues with 4.1 please post in the forum and I will do my best to get them fixed for the next release.

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Draken 4.1 released

The release version of Draken 4.1 for FSX is now available for download.

At the moment the download menu is only visible when you are logged in. This is a security measure while I am building up the new download system.

A repaint kit for 4.1 will be uploaded ASAP, I am working on it right now is now also available. There have been only a few small changes in the exterior texturing, so any repaints created for 4.0 will probably only need some minor tweaking.

If you have any problems with this release, please use the support forum. I you have no problems at all, tell your friends. ;)

Peace /Tom

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About the Flight Manual

The Draken 4.1 Flight Manual is constantly updated to reflect the changes made during development, and is always valid for the latest beta version (including patches). The online version and the pdf version are usually in sync as they are generated from the same source files. However, you should be aware that if you downloaded a pdf manual some time ago it might contain information that has since been revised.

The most recent addition to the manual is a basic instruction for flying an approach using the PN-59 unit and the Barbro navaids. PN-59 navigation was broken in 4.1b3 (sorry) but has been fixed and will work perfectly in the released version – which is just a few days away. :)

Stay tuned /Tom

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DX10 texture patch

Just uploaded yet another fix for DX10 compatibility: Three small bitmaps that I had forgotten to convert to DDS format, which means that they would not render properly with DX10. The new bitmaps can be found on the Download page.

Unzip the archive and copy the bitmaps to the folder “Saab_35_41b3\texture\” and reload the aircraft. You don’t have to delete the old bmp files, the dds files will automatically take priority.

These files are intended for 4.1b3, although they will also work with earlier versions.